We're building the first generation of AI+human visual creative tools—blending state-of-the-art advances in machine perception with cutting-edge graphics research to make the process of digital creation more vibrant and intuitive.
We're building the first generation of AI+human visual creative tools—blending state-of-the-art advances in machine perception with cutting-edge graphics research to make the process of digital creation more vibrant and intuitive.
Come work with us!
Community
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Community Lead
- San Francisco, CA (or Remote, GMT -03:00 to -08:00)
- Full-time
Engineering
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Senior Software Engineer - Backend
- San Francisco, CA (or Remote, GMT -03:00 to -08:00)
- Full-time
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Senior Software Engineer - Machine Learning Platform
- San Francisco, CA (or Remote, GMT -03:00 to -08:00)
- Full-time
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Senior Software Engineer - Product
- San Francisco, CA (or Remote, GMT -03:00 to -08:00)
- Full-time
Marketing
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Senior Growth Marketer
- San Francisco, CA (or Remote, GMT -03:00 to -08:00)
- Full-time
Don't see a role that uniquely suits your skills and background? We'll figure it out. Drop us a line at jobs@facet.ai
Our Team
Our Team
We are a collective of artists and engineers, aiming to redefine and humanize the creative process.
Principal Designer
Sophie Xie
Sophie is a product designer who has created digital products for companies like Facebook, Messenger, ClassDojo, Lookout, and Microsoft Research.
Product Manager
Vedi Chaudhri
Vedi is passionate about the intersection of product design and machine learning. She strives to create products that make creative tools more accessible.
Frontend & UX Engineer
Kyle Schaeffer
Kyle finds engineering to be an ideal medium in which elements of both art and technology can collide. He previously worked as an educational instructor and cofounder of Spiritous.
CEO
Joe Reisinger
Joe is an engineer exploring the intersection of AI and human creativity. He holds a Ph.D. in machine learning from UT Austin, co-founded Premise, and worked at Google Research.
CTO
Matt Stanton
Matt has a Ph.D. in computer graphics from Carnegie Mellon and melds math with imaging. He worked at Pixar and Adobe, cofounded Kinema, and led engineering at Operator.
Chief Floof
Wolf Girl
Principal Software Engineer
Andrés Fortier
Andy is always looking for elegant solutions to hard problems. In the past, he's spent his time teaching and performing research in different universities and later worked with all sorts of robotic systems at Ekumen.
Designer
Effie Jia
Effie Jia is a designer with a jack-of-all-trades mindset. She studied art, architecture, and design at MIT and Berkeley. You can find her listening to music, hiking in the woods, and daydreaming about cabins.
Designer
Jannis Smesny
Jannis is a french product designer. He worked for high-profile brands, creating bold and solid experiences with a passion for design and consistency of brand identity and design systems.
Product Engineer
Nicholas Bardy
Nick is a self taught engineer and artist. He spends his days working on full stack machine learning solutions and his nights making AI Art.